Poisoning
Applies poison to weapons and food. On this shard it also strengthens the Poison spell.
Poisoning lets you apply poison to weapons and to food.
How it is applied
Poison is not applied from the skill list button but by double-clicking the poison potion. The bottle has to be in your pack and you must not be in combat. Double-click it and it asks for a target: the weapon or the food you want poisoned.
| Potion | Poisoning needed | Strength |
|---|---|---|
| Lesser poison potion | 20 | 40 |
| Poison potion | 40 | 50 |
| Greater poison potion | 60 | 90 |
| Deadly poison potion | 80 | 105 |
Applying takes two seconds, and you cannot poison anything else meanwhile.
What takes poison
Only edged and piercing weapons take poison: swords, daggers and spears. Maces and axes do not.
Food takes it too. Whoever eats poisoned food is poisoned, and NPCs may refuse it depending on their TasteID. Poison on food is capped, so the surplus of a deadly potion is trimmed there.
Something already poisoned will not take a second coat; it has to be cleaned first.
Cleaning
An oil cloth removes poison. It is a tailor's product made from one piece of cloth. Double-click it, pick the weapon, and the poison is gone along with the cloth.
How the skill rises
Poisoning rises only from applying poison. Casting the Poison spell or hitting with a poisoned weapon does not raise it, and that is deliberate: with a total skill cap of 800, gain you did not ask for is not a gift but a hidden tax on another skill.
In return the skill strengthens the Poison spell. A mage who chooses poison is rewarded for it, and one who did not choose it is not dragged into it.