Items
Runebook
Holds sixteen runes. Travelling on a charge is free; a gate costs forty mana.
2
Type
misc
Item ID
8901
A runebook holds sixteen runes and keeps them as real items inside it, so you can take any of them back out.
Every row carries three buttons: travel, gate, and take the rune out.
| Way | Cost |
|---|---|
| Travel on a charge | free, spends one charge |
| Travel without a charge | 11 mana and reagents |
| Open a gate | 40 mana and reagents |
Charges are filled by dropping recall scrolls into the book, up to ten. A charge will not carry you into a place where magic is forbidden, nor out of one.
The book has no default page; you choose your destination every time.